Friday, January 27, 2017

My Platformer Level



This is the final I turned in for my platformer level! I'm pretty proud about how some of the mechanics and level design came out in the final, as I had to change issues as they popped up.

I was still having issues with restarting the placement of physics objects upon player death, but I still want to figure it out for my resubmit along with some other minor issues.

But overall I am proud about how it came out considering I started this project having never programmed before or designed a platformer level.  I look forward to learning more and improving in both areas as the year goes on!

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